CGSketch

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Tutorial: No more lightmaps with UE5?

UE4 has been at the forefront of real-time archviz for the past few years.  Now, Unreal Engine 5 ( UE5 ) is out and it contains a new render engine called Lumen which allows for Global Illumiatnion without baking light maps.  

 

This is huge.  No need to mess with lightmap UVs, no need to bake the lightmaps?  I can't belive it, but it's true.  Check it out for yourself.